LeviLamina
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AxisCycle.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
VoxelShapes {
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enum class
AxisCycle : schar {
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Backward = -1,
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None = 0,
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Forward = 1,
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};
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}
src
mc
deps
voxel_shapes
AxisCycle.h
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