LeviLamina
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QueuedMovementInterpolationComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/math/Vec2.h"
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#include "mc/deps/core/math/Vec3.h"
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struct
QueuedMovementInterpolationComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 12, ::Vec3> mPos;
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::ll::TypedStorage<4, 8, ::Vec2> mRot;
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::ll::TypedStorage<4, 4, int> mSteps;
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// NOLINTEND
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};
QueuedMovementInterpolationComponent
Definition
QueuedMovementInterpolationComponent.h:9
src
mc
entity
components
QueuedMovementInterpolationComponent.h
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