LeviLamina
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VertexFieldType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace mce {
6
7enum class VertexFieldType : ushort {
8 Unknown = 0,
9 SInt8 = 1,
10 UInt8 = 2,
11 SInt16 = 3,
12 UInt16 = 4,
13 SInt32 = 5,
14 UInt32 = 6,
15 Half = 7,
16 Float = 8,
17};
18
19}