LeviLamina
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InteractionZoneUtils.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/actor/interaction_zone_utils/HitZoneType.h"
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// auto generated forward declare list
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// clang-format off
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class
Vec3
;
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// clang-format on
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namespace
InteractionZoneUtils {
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// functions
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// NOLINTBEGIN
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MCAPI ::std::optional<int>
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calculateHitSlot(
::Vec3
const
& blockHit, uchar hitFace, ::InteractionZoneUtils::HitZoneType hitZoneType);
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// NOLINTEND
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}
// namespace InteractionZoneUtils
Vec3
Definition
Vec3.h:10
src
mc
world
level
block
actor
interaction_zone_utils
InteractionZoneUtils.h
Generated on Thu Oct 2 2025 18:10:47 for LeviLamina by
1.12.0