3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/EmptyProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
17 enum class Type :
int {
25 ::ll::TypedStorage<8, 64, ::std::function<float()>> mOnTick;
26 ::ll::TypedStorage<8, 64, ::std::function<::LoadingState()>> mGetLoadingStateCallback;
27 ::ll::TypedStorage<4, 4, float> mProgress;
28 ::ll::TypedStorage<4, 4, ::WorldProcessProgressHandler::Type> mWorldProcessType;
33 WorldProcessProgressHandler();
38 virtual ~WorldProcessProgressHandler() =
default;
40 virtual void tick(::MinecraftScreenModel&) ;
42 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&)
const ;
44 virtual float getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel)
const ;
46 virtual ::std::string getProgressMessage(::MinecraftScreenModel&)
const ;
48 virtual ::std::string getTTSProgressMessage() const ;
50 virtual ::std::
string getTitleText() const ;
52 virtual ::std::
string getName() const ;
58 MCAPI WorldProcessProgressHandler(
59 ::WorldProcessProgressHandler::Type worldProcessType,
60 ::std::function<
float()> tickCallback,
61 ::std::function<::LoadingState()> getLoadingStateCallback
69 ::WorldProcessProgressHandler::Type worldProcessType,
70 ::std::function<
float()> tickCallback,
71 ::std::function<::LoadingState()> getLoadingStateCallback
78 MCAPI
void $tick(::MinecraftScreenModel&);
80 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
82 MCAPI
float $getLoadingProgress(::MinecraftScreenModel& minecraftScreenModel) const;
84 MCAPI ::std::
string $getProgressMessage(::MinecraftScreenModel&) const;
86 MCAPI ::std::
string $getTTSProgressMessage() const;
88 MCAPI ::std::
string $getTitleText() const;
90 MCAPI ::std::
string $getName() const;
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5
Definition WorldProcessProgressHandler.h:5
static MCAPI void ** $vftable()