LeviLamina
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ScriptMovementGlideComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8#include "mc/scripting/modules/minecraft/components/MovementScriptActorComponent.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace ScriptModuleMinecraft { class ScriptComponentTypeEnumBuilder; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 1
22 virtual bool _isValid() const /*override*/;
23
24 // vIndex: 0
25 virtual ~ScriptMovementGlideComponent() /*override*/ = default;
26 // NOLINTEND
27
28public:
29 // member functions
30 // NOLINTBEGIN
31 MCAPI ::Scripting::Result_deprecated<float> getSpeedWhenTurning() const;
32
33 MCAPI ::Scripting::Result_deprecated<float> getStartSpeed() const;
34 // NOLINTEND
35
36public:
37 // static functions
38 // NOLINTBEGIN
39 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptMovementGlideComponent>
40 bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder& componentTypeEnumBuilder);
41 // NOLINTEND
42
43public:
44 // static variables
45 // NOLINTBEGIN
46 MCAPI static char const*& ComponentId();
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52
53 // NOLINTEND
54
55public:
56 // virtual function thunks
57 // NOLINTBEGIN
58 MCFOLD bool $_isValid() const;
59 // NOLINTEND
60
61public:
62 // vftables
63 // NOLINTBEGIN
64 MCAPI static void** $vftable();
65 // NOLINTEND
66};
67
68} // namespace ScriptModuleMinecraft
Definition MovementScriptActorComponent.h:12
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ScriptMovementGlideComponent.h:17