LeviLamina
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ScriptMovementGlideComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/runtime/Result_deprecated.h"
7#include "mc/scripting/modules/minecraft/components/MovementScriptActorComponent.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptComponentTypeEnumBuilder; }
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 3
22 virtual bool _isValid() const /*override*/;
23
24 // vIndex: 0
25 virtual ~ScriptMovementGlideComponent() /*override*/ = default;
26 // NOLINTEND
27
28public:
29 // member functions
30 // NOLINTBEGIN
31 MCNAPI ::Scripting::Result_deprecated<float> getSpeedWhenTurning() const;
32
33 MCNAPI ::Scripting::Result_deprecated<float> getStartSpeed() const;
34 // NOLINTEND
35
36public:
37 // static functions
38 // NOLINTBEGIN
39 MCNAPI static ::Scripting::ClassBinding
41 // NOLINTEND
42
43public:
44 // static variables
45 // NOLINTBEGIN
46 MCNAPI static char const*& ComponentId();
47 // NOLINTEND
48
49public:
50 // virtual function thunks
51 // NOLINTBEGIN
52 MCNAPI bool $_isValid() const;
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCNAPI static void** $vftable();
59 // NOLINTEND
60};
61
62} // namespace ScriptModuleMinecraft
Definition MovementScriptActorComponent.h:16
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ScriptMovementGlideComponent.h:17
static MCAPI ::Scripting::ClassBinding bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &componentTypeEnumBuilder)
MCAPI ::Scripting::Result_deprecated< float > getStartSpeed() const
MCAPI ::Scripting::Result_deprecated< float > getSpeedWhenTurning() const