LeviLamina
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IMovementCorrection.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/utilities/AdvanceFrameResult.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class EntityContext;
12namespace MovementDataExtractionUtility { class SnapshotAccessor; }
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 // vIndex: 0
20 virtual ~IMovementCorrection() = default;
21
22 // vIndex: 1
23 virtual ::AdvanceFrameResult getAdvanceFrameResult(::MovementDataExtractionUtility::SnapshotAccessor const&);
24
25 // vIndex: 2
26 virtual void advanceLiveFrame(::Actor&, ::std::optional<uint64>) = 0;
27
28 // vIndex: 3
29 virtual ::std::bitset<2> getCorrectionTypeBitset() const = 0;
30
31 // vIndex: 4
32 virtual void advanceFrame(::EntityContext&) const = 0;
33 // NOLINTEND
34
35public:
36 // virtual function thunks
37 // NOLINTBEGIN
38
39 // NOLINTEND
40};
Definition Actor.h:103
Definition EntityContext.h:16
Definition SnapshotAccessor.h:12
Definition IMovementCorrection.h:15