LeviLamina
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IMovementCorrection.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/utilities/AdvanceFrameResult.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class EntityContext;
12namespace MovementDataExtractionUtility { class SnapshotAccessor; }
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual ~IMovementCorrection() = default;
20
21 virtual ::AdvanceFrameResult getAdvanceFrameResult(::MovementDataExtractionUtility::SnapshotAccessor const&);
22
23 virtual void advanceLiveFrame(::Actor&, ::std::optional<uint64>) = 0;
24
25 virtual ::std::bitset<2> getCorrectionTypeBitset() const = 0;
26
27 virtual void advanceFrame(::EntityContext&) const = 0;
28 // NOLINTEND
29
30public:
31 // virtual function thunks
32 // NOLINTBEGIN
33#ifdef LL_PLAT_C
34 MCNAPI ::AdvanceFrameResult $getAdvanceFrameResult(::MovementDataExtractionUtility::SnapshotAccessor const&);
35#endif
36
37
38 // NOLINTEND
39};
Definition Actor.h:105
Definition EntityContext.h:16
Definition SnapshotAccessor.h:12
Definition IMovementCorrection.h:15