LeviLamina
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IMovementCorrection.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/entity/utilities/AdvanceFrameResult.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
EntityContext
;
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namespace
MovementDataExtractionUtility {
class
SnapshotAccessor; }
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// clang-format on
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struct
IMovementCorrection
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~IMovementCorrection
() =
default
;
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// vIndex: 1
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virtual ::AdvanceFrameResult getAdvanceFrameResult(
::MovementDataExtractionUtility::SnapshotAccessor
const
&);
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// vIndex: 2
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virtual
void
advanceLiveFrame(
::Actor
&, ::std::optional<uint64>) = 0;
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// vIndex: 3
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virtual ::std::bitset<2> getCorrectionTypeBitset()
const
= 0;
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// vIndex: 4
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virtual
void
advanceFrame(
::EntityContext
&)
const
= 0;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
Actor
Definition
Actor.h:103
EntityContext
Definition
EntityContext.h:16
MovementDataExtractionUtility::SnapshotAccessor
Definition
SnapshotAccessor.h:12
IMovementCorrection
Definition
IMovementCorrection.h:15
src
mc
entity
utilities
IMovementCorrection.h
Generated on Fri Jun 13 2025 05:04:35 for LeviLamina by
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