3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/model/FitToFrame.h"
7#include "mc/deps/core/math/Matrix.h"
8#include "mc/deps/core/math/Vec3.h"
14namespace ClientBlockPipeline::ItemTransforms {
struct Transform; }
17namespace ClientBlockPipeline {
23 ::ll::TypedStorage<4, 64, ::Matrix> mModelToGridTransform;
24 ::ll::TypedStorage<8, 24, ::std::vector<::ClientBlockPipeline::BlockSchematicPart>> mParts;
25 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mMaterialNames;
26 ::ll::TypedStorage<8, 24, ::std::vector<::ClientBlockPipeline::ItemTransforms::Transform>> mItemTransforms;
27 ::ll::TypedStorage<1, 1, ::FitToFrame> mFitGuiItemToFrame;
28 ::ll::TypedStorage<4, 12, ::Vec3> mSchematicMax;
29 ::ll::TypedStorage<4, 12, ::Vec3> mSchematicMin;
35 MCAPI ::std::shared_ptr<::ClientBlockPipeline::BlockSchematic> getCopy()
const;
37 MCAPI ~BlockSchematic();
43 MCAPI static ::ClientBlockPipeline::BlockSchematic
const* tryGetSchematic(::Block
const& block);
Definition BlockSchematicPart.h:7
Definition BlockSchematic.h:7