LeviLamina
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CommandBlockActor Member List

This is the complete list of members for CommandBlockActor, including all inherited members.

$_getUpdatePacket(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActor
$_onUpdatePacket(::CompoundTag const &tag, ::BlockSource &region) (defined in CommandBlockActor)CommandBlockActor
$_playerCanUpdate(::Player const &player) const (defined in CommandBlockActor)CommandBlockActor
$ctor(::BlockPos const &pos, ::CommandBlockMode mode) (defined in CommandBlockActor)CommandBlockActor
$ctor(::BlockActorType type, ::BlockPos const &pos, ::BlockActorRendererId rendererId) (defined in BlockActor)BlockActor
$dtor() (defined in BlockActor)BlockActor
$eraseLootTable() (defined in BlockActor)BlockActor
$executeEvent(::BlockSource &, ::BlockPos const &, ::Block const &, ::std::string const &, ::Actor &) (defined in BlockActor)BlockActor
$fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActor
$getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
$getContainer() (defined in BlockActor)BlockActor
$getContainer() const (defined in BlockActor)BlockActor
$getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
$getCustomName() const (defined in CommandBlockActor)CommandBlockActor
$getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos, ::BlockSource const *region) const (defined in BlockActor)BlockActor
$getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
$getName() const (defined in BlockActor)BlockActor
$getOwningPiston(::BlockSource &) (defined in BlockActor)BlockActor
$getOwningPiston(::BlockSource &) const (defined in BlockActor)BlockActor
$getShadowRadius(::BlockSource &) const (defined in BlockActor)BlockActor
$getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$hasAlphaLayer() const (defined in BlockActor)BlockActor
$isPermanentlyRendered() const (defined in BlockActor)BlockActor
$isPreserved(::BlockSource &) const (defined in BlockActor)BlockActor
$isWithinRenderDistance(::Vec3 const &cameraPosition) const (defined in BlockActor)BlockActor
$load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in CommandBlockActor)CommandBlockActor
$loadBlockData(::CompoundTag const &tag, ::BlockSource &region, ::DataLoadHelper &dataLoadHelper) (defined in CommandBlockActor)CommandBlockActor
$onChanged(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActor
$onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onCustomTagLoadDone(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActor
$onMove() (defined in BlockActor)BlockActor
$onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
$onPlace(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActor
$onRemoved(::BlockSource &) (defined in BlockActor)BlockActor
$onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActor
$save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in CommandBlockActor)CommandBlockActor
$saveBlockData(::CompoundTag &tag, ::BlockSource &region) const (defined in CommandBlockActor)CommandBlockActor
$saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor)BlockActor
$setCustomName(::Bedrock::Safety::RedactableString const &str) (defined in CommandBlockActor)CommandBlockActor
$setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActor
$tick(::BlockSource &region) (defined in BlockActor)BlockActor
$triggerEvent(int, int) (defined in BlockActor)BlockActor
$vftable() (defined in CommandBlockActor)CommandBlockActorstatic
_getClassIdMap() (defined in BlockActor)BlockActorstatic
_getUpdatePacket(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActor
_onUpdatePacket(::CompoundTag const &tag, ::BlockSource &region) (defined in CommandBlockActor)CommandBlockActorvirtual
_playerCanUpdate(::Player const &player) const (defined in CommandBlockActor)CommandBlockActorvirtual
_setAutomatic(::BlockSource &region, bool alwaysActive, ::CommandBlockMode currentMode) (defined in CommandBlockActor)CommandBlockActor
BlockActor() (defined in BlockActor)BlockActor
BlockActor(::BlockActorType type, ::BlockPos const &pos, ::BlockActorRendererId rendererId) (defined in BlockActor)BlockActor
CommandBlockActor() (defined in CommandBlockActor)CommandBlockActor
CommandBlockActor(::BlockPos const &pos, ::CommandBlockMode mode) (defined in CommandBlockActor)CommandBlockActor
create(class CompoundTag const &nbt) (defined in BlockActor)BlockActorstatic
create(class CompoundTag const &nbt, class BlockPos const &pos) (defined in BlockActor)BlockActorstatic
eraseLootTable() (defined in BlockActor)BlockActorvirtual
executeEvent(::BlockSource &, ::BlockPos const &, ::Block const &, ::std::string const &, ::Actor &) (defined in BlockActor)BlockActorvirtual
fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
getCommandBlock(::BlockSource &region) const (defined in CommandBlockActor)CommandBlockActor
getConditionalMode(::BlockSource &region) const (defined in CommandBlockActor)CommandBlockActor
getContainer() (defined in BlockActor)BlockActor
getContainer() const (defined in BlockActor)BlockActor
getCrackEntity(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
getCustomName() const (defined in CommandBlockActor)CommandBlockActor
getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos, ::BlockSource const *region) const (defined in BlockActor)BlockActorvirtual
getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
getName() const (defined in BlockActor)BlockActor
getOwningPiston(::BlockSource &) (defined in BlockActor)BlockActor
getOwningPiston(::BlockSource &) const (defined in BlockActor)BlockActor
getShadowRadius(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
hasAlphaLayer() const (defined in BlockActor)BlockActorvirtual
isPermanentlyRendered() const (defined in BlockActor)BlockActorvirtual
isPreserved(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
isWithinRenderDistance(::Vec3 const &cameraPosition) const (defined in BlockActor)BlockActorvirtual
load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in CommandBlockActor)CommandBlockActorvirtual
loadBlockData(::CompoundTag const &tag, ::BlockSource &region, ::DataLoadHelper &dataLoadHelper) (defined in CommandBlockActor)CommandBlockActorvirtual
loadStatic(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BlockActor)BlockActorstatic
MapIdType typedef (defined in BlockActor)BlockActor
MapTypeId typedef (defined in BlockActor)BlockActor
markConditionMet(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActor
markForSaving(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActor
markForSaving(::BlockSource &region, int oldSuccessCount, bool oldConditionMet) (defined in CommandBlockActor)CommandBlockActor
mBaseCB (defined in CommandBlockActor)CommandBlockActor
mBB (defined in BlockActor)BlockActor
mConditionMet (defined in CommandBlockActor)CommandBlockActor
mCustomName (defined in BlockActor)BlockActor
mExecuteFirstTickOnPlace (defined in CommandBlockActor)CommandBlockActor
mLastPerformedCBMode (defined in CommandBlockActor)CommandBlockActor
mLastPerformedConditionalMode (defined in CommandBlockActor)CommandBlockActor
mLastPerformedRedstoneMode (defined in CommandBlockActor)CommandBlockActor
mPosition (defined in BlockActor)BlockActor
mPowered (defined in CommandBlockActor)CommandBlockActor
mProperties (defined in BlockActor)BlockActor
mRedstoneMode (defined in CommandBlockActor)CommandBlockActor
mRendererId (defined in BlockActor)BlockActor
mRepairCost (defined in BlockActor)BlockActor
mTerrainInterlockData (defined in BlockActor)BlockActor
mTickCount (defined in BlockActor)BlockActor
mType (defined in BlockActor)BlockActor
onChanged(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActorvirtual
onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onCustomTagLoadDone(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActorvirtual
onMove() (defined in BlockActor)BlockActorvirtual
onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActorvirtual
onPlace(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActorvirtual
onRemoved(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActorvirtual
onUpdatePacket(::CompoundTag const &data, ::BlockSource &region, ::Player const *fromPlayer) (defined in BlockActor)BlockActor
performCommand(::BlockSource &region) (defined in CommandBlockActor)CommandBlockActor
Properties typedef (defined in BlockActor)BlockActor
Property enum name (defined in BlockActor)BlockActor
refresh(optional_ref< class BlockSource > blockSource=std::nullopt) (defined in BlockActor)BlockActor
save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in CommandBlockActor)CommandBlockActorvirtual
saveBlockData(::CompoundTag &tag, ::BlockSource &region) const (defined in CommandBlockActor)CommandBlockActorvirtual
saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BlockActor)BlockActorvirtual
setCustomName(::Bedrock::Safety::RedactableString const &str) (defined in CommandBlockActor)CommandBlockActorvirtual
setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActorvirtual
tick(::BlockSource &region) (defined in BlockActor)BlockActorvirtual
triggerEvent(int, int) (defined in BlockActor)BlockActorvirtual
updateBlock(::BlockSource &region, ::std::string const &cmd, ::Bedrock::Safety::RedactableString const &name, ::CommandBlockMode newMode, bool isConditional, bool redstoneMode, bool trackOutput, int tickDelay, bool executeFirstTick) (defined in CommandBlockActor)CommandBlockActor
~BlockActor() (defined in BlockActor)BlockActorvirtual
~CommandBlockActor()=default (defined in CommandBlockActor)CommandBlockActorvirtual