LeviLamina
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ResourcePath.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/file/PathBuffer.h"
7#include "mc/deps/core/resource/ResourceFileSystem.h"
8
9namespace OreUI {
10
11struct ResourcePath {
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> path;
16 ::ll::TypedStorage<4, 4, ::ResourceFileSystem> fileSystem;
17 // NOLINTEND
18
19public:
20 // member functions
21 // NOLINTBEGIN
22 MCAPI ~ResourcePath();
23 // NOLINTEND
24
25public:
26 // destructor thunk
27 // NOLINTBEGIN
28 MCFOLD void $dtor();
29 // NOLINTEND
30};
31
32} // namespace OreUI
Definition ResourcePath.h:7