3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/EmptyProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
18 ::ll::TypedStorage<1, 1, bool> mShowTitle;
24 virtual ~PurchaseProgressHandler() =
default;
26 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
28 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
30 virtual ::std::string getTitleText() const ;
32 virtual ::std::
string getName() const ;
38 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
40 MCAPI ::std::
string $getProgressMessage(::MinecraftScreenModel& minecraftScreenModel) const;
42 MCAPI ::std::
string $getTitleText() const;
44 MCAPI ::std::
string $getName() const;
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5
Definition PurchaseProgressHandler.h:5
static MCAPI void ** $vftable()