14struct ConnectionAuthInfo {
18 ::ll::TypedStorage<8, 8, ::PrivateKeyManager const&> userSigner;
19 ::ll::TypedStorage<4, 4, ::PlayerAuthenticationType> authenticationType;
20 ::ll::TypedStorage<8, 32, ::RawGameServerToken> gameServerToken;
25 ConnectionAuthInfo& operator=(ConnectionAuthInfo
const&);
26 ConnectionAuthInfo(ConnectionAuthInfo
const&);
33 MCAPI ~ConnectionAuthInfo();