LeviLamina
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IObjectInspector.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace Scripting { class ResultAny; }
8namespace Scripting { struct ObjectHandle; }
9// clang-format on
10
11namespace Scripting {
12
14public:
15 // virtual functions
16 // NOLINTBEGIN
17 // vIndex: 0
18 virtual ~IObjectInspector() = default;
19
20 // vIndex: 1
21 virtual bool isSameObject(::Scripting::ObjectHandle, ::Scripting::ObjectHandle) const = 0;
22
23 // vIndex: 2
24 virtual bool hasBooleanPropertyValue(::Scripting::ObjectHandle, char const*, bool) const = 0;
25
26 // vIndex: 3
27 virtual ::std::optional<::Scripting::ResultAny>
28 getPropertyValue(::Scripting::ObjectHandle, char const*, ::entt::meta_type const&) const = 0;
29
30 // vIndex: 4
31 virtual uint getDataBufferLength(::Scripting::ObjectHandle) const = 0;
32
33 // vIndex: 5
34 virtual uint getDataBufferByteLength(::Scripting::ObjectHandle) const = 0;
35
36 // vIndex: 6
37 virtual uchar* getDataBufferBytes(::Scripting::ObjectHandle) const = 0;
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49
50 // NOLINTEND
51};
52
53} // namespace Scripting
Definition IObjectInspector.h:13
Definition ObjectHandle.h:7