LeviLamina
Loading...
Searching...
No Matches
PatternConstants.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace mce { class ConstantBufferContainer; }
8namespace mce { class ShaderConstantFloat1; }
9namespace mce { class ShaderConstantFloat4; }
10// clang-format on
11
12namespace mce {
13
14class PatternConstants {
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat4*> PATTERN_COLORS;
19 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat4*> PATTERN_UV_OFFSETS_AND_SCALES;
20 ::ll::TypedStorage<8, 8, ::mce::ShaderConstantFloat1*> PATTERN_COUNT;
21 ::ll::TypedStorage<8, 8, ::mce::ConstantBufferContainer*> constantBuffer;
22 // NOLINTEND
23
24public:
25 // member functions
26 // NOLINTBEGIN
27 MCAPI PatternConstants();
28
29 MCAPI void init();
30 // NOLINTEND
31
32public:
33 // constructor thunks
34 // NOLINTBEGIN
35 MCFOLD void* $ctor();
36 // NOLINTEND
37};
38
39} // namespace mce
Definition ConstantBufferContainer.h:7
Definition PatternConstants.h:7
Definition ShaderConstantFloat1.h:7
Definition ShaderConstantFloat4.h:7