3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/chunks/VisibilityNode.h"
18 ::ll::TypedStorage<1, 1, bool> mAllDark;
19 ::ll::TypedStorage<1, 1, bool> mSkyLit;
20 ::ll::TypedStorage<1, 6, ::VisibilityNode> mVisibility;
21 ::ll::TypedStorage<1, 1, bool> mEmpty;
22 ::ll::TypedStorage<8, 8, ::BlockSource&> mSource;
27 RenderChunkVisibilityBuilder& operator=(RenderChunkVisibilityBuilder
const&);
28 RenderChunkVisibilityBuilder(RenderChunkVisibilityBuilder
const&);
29 RenderChunkVisibilityBuilder();
Definition BlockSource.h:68
Definition RenderChunkVisibilityBuilder.h:5
MCAPI void buildVisibilityData(::RenderChunkShared &renderChunkShared)
Definition RenderChunkShared.h:5