LeviLamina
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PauseManager.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/game_refs/StackRefResult.h"
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#include "mc/world/SimulationType.h"
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class
PauseManager
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<1, 1>
mUnk994f71;
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::ll::UntypedStorage<1, 1>
mUnkf88b2a;
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::ll::UntypedStorage<1, 1>
mUnk99ce49;
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::ll::UntypedStorage<8, 8>
mUnkd10131;
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::ll::UntypedStorage<8, 48>
mUnk18b65e;
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// NOLINTEND
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public
:
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// prevent constructor by default
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PauseManager
& operator=(
PauseManager
const
&);
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PauseManager
(
PauseManager
const
&);
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PauseManager
();
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::SimulationType getSimulationType(
::StackRefResult<::PauseManager const>
pauseManager);
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// NOLINTEND
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};
PauseManager
Definition
PauseManager.h:9
StackRefResult
Definition
StackRefResult.h:7
ll::UntypedStorage
Definition
Alias.h:14
src
mc
util
PauseManager.h
Generated on Sat Apr 26 2025 05:55:59 for LeviLamina by
1.12.0