LeviLamina
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PauseManager.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/StackRefResult.h"
7#include "mc/world/SimulationType.h"
8
10public:
11 // member variables
12 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 PauseManager& operator=(PauseManager const&);
27
28public:
29 // static functions
30 // NOLINTBEGIN
31 MCNAPI static ::SimulationType getSimulationType(::StackRefResult<::PauseManager const> pauseManager);
32 // NOLINTEND
33};
Definition PauseManager.h:9
static MCAPI ::SimulationType getSimulationType(::StackRefResult<::PauseManager const > pauseManager)
Definition StackRefResult.h:7
Definition Alias.h:14