LeviLamina
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PauseManager.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/game_refs/StackRefResult.h"
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#include "mc/world/SimulationType.h"
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// auto generated forward declare list
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// clang-format off
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class
ILocalServerPauseCommunication
;
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// clang-format on
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class
PauseManager {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<1, 1>
mUnk994f71;
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::ll::UntypedStorage<1, 1>
mUnkf88b2a;
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::ll::UntypedStorage<1, 1>
mUnk99ce49;
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::ll::UntypedStorage<8, 8>
mUnkd10131;
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::ll::UntypedStorage<8, 128>
mUnk2c9d89;
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::ll::UntypedStorage<8, 16>
mUnk903eb4;
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::ll::UntypedStorage<8, 48>
mUnk5b37dc;
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// NOLINTEND
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public
:
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// prevent constructor by default
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PauseManager& operator=(PauseManager
const
&);
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PauseManager(PauseManager
const
&);
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PauseManager();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI_C
bool
requestInGamePause(
::ILocalServerPauseCommunication
& pauseCommunication,
bool
status)
const
;
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MCNAPI
~PauseManager
();
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCNAPI static ::SimulationType
getSimulationType
(
::StackRefResult<::PauseManager const>
pauseManager);
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MCNAPI_C
static
void
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setSimulationType(
::StackRefResult<::PauseManager>
pauseManager, ::SimulationType simulationType);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
ILocalServerPauseCommunication
Definition
ILocalServerPauseCommunication.h:5
PauseManager::$dtor
MCAPI void $dtor()
PauseManager::~PauseManager
MCAPI ~PauseManager()
PauseManager::getSimulationType
static MCAPI ::SimulationType getSimulationType(::StackRefResult<::PauseManager const > pauseManager)
StackRefResult
Definition
StackRefResult.h:7
ll::UntypedStorage
Definition
Alias.h:14
src
mc
util
PauseManager.h
Generated on
for LeviLamina by
1.16.1