3#include "mc/_HeaderOutputPredefine.h"
17namespace OffspringUtility {
20MCNAPI ::Mob* createOffspring(
23 ::OffspringDefinition
const& offspringData,
24 ::ActorDefinitionIdentifier
const& babyType,
25 ::gsl::span<::Player const* const> players
28MCNAPI
void setOffspringAttributes(
29 ::MutableAttributeWithContext& offspring,
30 ::AttributeInstanceConstRef owner,
31 ::AttributeInstanceConstRef partner
34MCNAPI
void setOffspringAttributesWithParentCentricBlending(
35 ::MutableAttributeWithContext& offspring,
36 ::AttributeInstanceConstRef owner,
37 ::AttributeInstanceConstRef partner,
39 float attributeRangeMin,
40 float attributeRangeMax
Definition AttributeInstanceConstRef.h:13
Definition ActorDefinitionIdentifier.h:15
Definition MutableAttributeWithContext.h:9
Definition OffspringDefinition.h:13