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LeviLamina
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This is the complete list of members for ItemFrameBlock, including all inherited members.
| $_addHardCodedBlockComponents(::Experiments const &) (defined in ItemFrameBlock) | ItemFrameBlock | |
| $asItemInstance(::Block const &, ::BlockActor const *blockActor) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $attack(::Player *player, ::BlockPos const &pos) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $getCollisionShape(::Block const &, ::IConstBlockSource const &, ::BlockPos const &, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $getIgnoresDestroyPermissions(::Actor &entity, ::BlockPos const &pos) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $getSpawnedItemName() const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $getVisualShape(::Block const &block, ::AABB &bufferAABB) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $hasComparatorSignal() const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $isInteractiveBlock() const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $isLavaBlocking() const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $mayPlace(::BlockSource ®ion, ::BlockPos const &pos, uchar face) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $onRemove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $spawnAfterBreak(::BlockSource ®ion, ::Block const &, ::BlockPos const &pos, ::ResourceDropsContext const &) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| $vftable() | ItemFrameBlock | static |
| _addHardCodedBlockComponents(::Experiments const &) (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| _checkAchievements(::Player &player, ::BlockPos const ¤tPos) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| asItemInstance(::Block const &, ::BlockActor const *blockActor) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| attack(::Player *player, ::BlockPos const &pos) const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| getCollisionShape(::Block const &, ::IConstBlockSource const &, ::BlockPos const &, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| getIgnoresDestroyPermissions(::Actor &entity, ::BlockPos const &pos) const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| getSpawnedItemName() const (defined in ItemFrameBlock) | ItemFrameBlock | |
| getVisualShape(::Block const &block, ::AABB &bufferAABB) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| hasComparatorSignal() const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| isInteractiveBlock() const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| isLavaBlocking() const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| mayPlace(::BlockSource ®ion, ::BlockPos const &pos, uchar face) const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| onPlace(::BlockEvents::BlockPlaceEvent &eventData) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| onRemove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| spawnAfterBreak(::BlockSource ®ion, ::Block const &, ::BlockPos const &pos, ::ResourceDropsContext const &) const (defined in ItemFrameBlock) | ItemFrameBlock | virtual |
| tick(::BlockEvents::BlockQueuedTickEvent &eventData) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| use(::BlockEvents::BlockPlayerInteractEvent &eventData) const (defined in ItemFrameBlock) | ItemFrameBlock | |
| ~ItemFrameBlock()=default (defined in ItemFrameBlock) | ItemFrameBlock | virtual |