LeviLamina
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TerrainBurstReactionComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/actor/LabTableReactionComponent.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockSource;
12class Vec3;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, int> mData;
20 ::ll::TypedStorage<4, 12, ::Vec3> mDims;
21 ::ll::TypedStorage<4, 12, ::Vec3> mDirRange;
22 ::ll::TypedStorage<4, 4, int> mCount;
23 ::ll::TypedStorage<1, 1, bool> mDirOneWay;
24 // NOLINTEND
25
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 // vIndex: 0
30 virtual ~TerrainBurstReactionComponent() /*override*/ = default;
31
32 // vIndex: 3
33 virtual void _onEnd(::LabTableReaction& owner, ::BlockSource& region) /*override*/;
34 // NOLINTEND
35
36public:
37 // destructor thunk
38 // NOLINTBEGIN
39
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45 MCAPI void $_onEnd(::LabTableReaction& owner, ::BlockSource& region);
46 // NOLINTEND
47
48public:
49 // vftables
50 // NOLINTBEGIN
51 MCAPI static void** $vftable();
52 // NOLINTEND
53};
Definition BlockSource.h:67
Definition LabTableReactionComponent.h:11
Definition LabTableReaction.h:16
Definition TerrainBurstReactionComponent.h:15
Definition Vec3.h:10