LeviLamina
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UpdateAbilitiesSystemImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
15// clang-format on
16
17namespace UpdateAbilitiesSystemImpl {
18// functions
19// NOLINTBEGIN
20MCNAPI void tickProcessRequests(
21 ::entt::type_list<::Include<::ActorMovementTickNeededComponent>>,
22 ::StrictEntityContext const& entity,
23 ::AbilitiesComponent& abilities,
24 ::AbilitiesRequestComponent const& abilitiesRequest,
25 ::EntityModifier<::AbilitiesRequestComponent> modifier
26);
27// NOLINTEND
28
29} // namespace UpdateAbilitiesSystemImpl
Definition StrictEntityContext.h:8
Definition AbilitiesComponent.h:8
Definition AbilitiesRequestComponent.h:10
Definition ActorMovementTickNeededComponent.h:5