LeviLamina
Loading...
Searching...
No Matches
RotateState.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/ai/goal/PetSleepWithOwnerState.h"
7
8
class
RotateState
:
public
::PetSleepWithOwnerState
{
9
public
:
10
// member variables
11
// NOLINTBEGIN
12
::ll::UntypedStorage<4, 4>
mUnk344b15;
13
::ll::UntypedStorage<4, 4>
mUnk6f6bea;
14
// NOLINTEND
15
16
public
:
17
// prevent constructor by default
18
RotateState
& operator=(
RotateState
const
&);
19
RotateState
(
RotateState
const
&);
20
RotateState
();
21
22
public
:
23
// virtual functions
24
// NOLINTBEGIN
25
// vIndex: 1
26
virtual
void
tick()
/*override*/
;
27
28
// vIndex: 0
29
virtual
~RotateState
()
/*override*/
=
default
;
30
// NOLINTEND
31
32
public
:
33
// virtual function thunks
34
// NOLINTBEGIN
35
MCNAPI
void
$tick
();
36
// NOLINTEND
37
38
public
:
39
// vftables
40
// NOLINTBEGIN
41
MCNAPI
static
void
**
$vftable
();
42
// NOLINTEND
43
};
PetSleepWithOwnerState
Definition
PetSleepWithOwnerState.h:5
RotateState
Definition
RotateState.h:8
RotateState::$tick
MCAPI void $tick()
RotateState::$vftable
static MCAPI void ** $vftable()
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
actor
ai
goal
RotateState.h
Generated on Fri Jun 13 2025 05:04:59 for LeviLamina by
1.12.0