LeviLamina
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IGameConnectionInfoProvider.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace Social { class GameConnectionInfo; }
8// clang-format on
9
10namespace Social {
11
13public:
14 // virtual functions
15 // NOLINTBEGIN
16 virtual ~IGameConnectionInfoProvider() = default;
17
18 virtual ::Social::GameConnectionInfo const& getConnectionInfo() const = 0;
19
20 virtual ::std::optional<::std::string> getNetworkInfoString() const = 0;
21 // NOLINTEND
22};
23
24} // namespace Social
Definition GameConnectionInfo.h:24
Definition IGameConnectionInfoProvider.h:12