LeviLamina
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ModelPart Member List

This is the complete list of members for ModelPart, including all inherited members.

$ctor(::ModelPart &&rhs) (defined in ModelPart)ModelPart
$ctor(int xTexOffs, int yTexOffs, int texWidth, int texHeight) (defined in ModelPart)ModelPart
$dtor() (defined in ModelPart)ModelPart
_adjustUVsInward(::std::vector<::Vec2 > &uvs, ::std::vector<::std::array<::Geometry::NodeVertex, 3 > > const &tris, ::std::vector<::std::array<::Geometry::NodeVertex, 4 > > const &quads, ::Vec2 const &textureSize) (defined in ModelPart)ModelPart
_copyBoneMatricesToSkinnedMeshes(::RenderParams &renderParams, ::gsl::span<::BoneOrientation const > boneOrientations, ::RenderController const *renderControllerId, ::DataDrivenGeometry &geo, bool deferred) (defined in ModelPart)ModelPart
addBox(::Vec3 const &point0, ::Vec3 const &extents, bool mirror, float g, ::mce::Color const &color) (defined in ModelPart)ModelPart
addBoxMapTex(::Vec3 const &point0, ::Vec3 const &extents, ::TextureOffset const &inTexOffset, bool mirror, float g) (defined in ModelPart)ModelPart
assignPartToGroup(::Model &model, bool forceToUniqueGroup) (defined in ModelPart)ModelPart
assignPartToGroup(::Model &model, bool forceToUniqueGroup, ::DataDrivenGeometry *owningGeometry) (defined in ModelPart)ModelPart
compileCubes(::Tessellator &tessellator) (defined in ModelPart)ModelPart
compileQuads(::MinecraftGameplayGraphicsResources &gameplayResources, ::Tessellator &tessellator) (defined in ModelPart)ModelPart
compileTris(::Tessellator &tessellator) (defined in ModelPart)ModelPart
copyBoneMatricesToActor(::RenderParams &renderParams, ::gsl::span<::BoneOrientation const > boneOrientations, ::RenderController const *renderControllerId, ::DataDrivenGeometry &geo) (defined in ModelPart)ModelPart
expandAABB(::AABB &bb) const (defined in ModelPart)ModelPart
generateBoneTransformMatrices(::RenderParams &renderParams, ::gsl::span<::BoneOrientation > boneOrientations, ::RenderController const *renderControllerId, ::Matrix boneToEntitySpaceMatrix) (defined in ModelPart)ModelPart
getPolyCounts(int &triVertexCount, int &quadVertexCount) (defined in ModelPart)ModelPart
isVisible(::RenderParams &renderParams, ::RenderController const *renderControllerId) const (defined in ModelPart)ModelPart
load(::GeometryPtr source, ::std::string_view nodeName, ::ModelPart *parentPart) (defined in ModelPart)ModelPart
load(::std::shared_ptr<::ActorResourceDefinition > resourceDefinition, ::GeometryPtr source, ::std::string_view nodeName, ::ModelPart *parentPart) (defined in ModelPart)ModelPart
loadBoxes(::Vec3 const &newPivot, ::Vec3 const &offset, ::std::vector<::Geometry::Box > const &boxes, ::Vec3 const &bindPoseRotation) (defined in ModelPart)ModelPart
loadPolyMesh(::Vec3 const &newPivot, ::Vec3 const &bindPoseRotation, ::Geometry::NodePolyMesh const &sourceMesh) (defined in ModelPart)ModelPart
loadTextureMeshes(::std::shared_ptr<::ActorResourceDefinition > resourceDefinition, ::Vec3 const &newPivot, ::Vec3 const &, ::std::vector<::Geometry::NodeTextureMesh > const &sourceTextureMeshes) (defined in ModelPart)ModelPart
loadWithOrientation(::std::shared_ptr<::ActorResourceDefinition > resourceDefinition, ::GeometryPtr source, ::std::string_view nodeName, ::Vec3 const &basePos, ::Vec3 const &pivot, ::ModelPart *parentPart) (defined in ModelPart)ModelPart
loadWithOrientation_(::GeometryPtr source, ::std::string_view nodeName, ::Vec3 const &basePos, ::Vec3 const &pivot, ::ModelPart *parentPart) (defined in ModelPart)ModelPart
ModelPart(ModelPart const &) (defined in ModelPart)ModelPart
ModelPart() (defined in ModelPart)ModelPart
mUnk146899 (defined in ModelPart)ModelPart
mUnk198ed4 (defined in ModelPart)ModelPart
mUnk1d7d97 (defined in ModelPart)ModelPart
mUnk22fcd4 (defined in ModelPart)ModelPart
mUnk2322f3 (defined in ModelPart)ModelPart
mUnk259900 (defined in ModelPart)ModelPart
mUnk308963 (defined in ModelPart)ModelPart
mUnk382db1 (defined in ModelPart)ModelPart
mUnk3d249b (defined in ModelPart)ModelPart
mUnk41d18f (defined in ModelPart)ModelPart
mUnk4240c7 (defined in ModelPart)ModelPart
mUnk468b98 (defined in ModelPart)ModelPart
mUnk46ba81 (defined in ModelPart)ModelPart
mUnk4afd89 (defined in ModelPart)ModelPart
mUnk550756 (defined in ModelPart)ModelPart
mUnk748179 (defined in ModelPart)ModelPart
mUnk7b04b9 (defined in ModelPart)ModelPart
mUnk7cd406 (defined in ModelPart)ModelPart
mUnk938e23 (defined in ModelPart)ModelPart
mUnk9c853d (defined in ModelPart)ModelPart
mUnka3d3fe (defined in ModelPart)ModelPart
mUnka8e411 (defined in ModelPart)ModelPart
mUnkadcdd8 (defined in ModelPart)ModelPart
mUnkb7a646 (defined in ModelPart)ModelPart
mUnkc02edd (defined in ModelPart)ModelPart
mUnkcf5364 (defined in ModelPart)ModelPart
mUnkd6a498 (defined in ModelPart)ModelPart
mUnkd9ee67 (defined in ModelPart)ModelPart
mUnkdade61 (defined in ModelPart)ModelPart
mUnkedcb4a (defined in ModelPart)ModelPart
mUnkf6b8f9 (defined in ModelPart)ModelPart
mUnkf8dda4 (defined in ModelPart)ModelPart
numCubes() const (defined in ModelPart)ModelPart
operator=(ModelPart const &) (defined in ModelPart)ModelPart
render(::ScreenContext &screenContext, ::Model &model, float scale, bool hideParentBodyPart, uint count, ::Matrix boneToEntitySpaceMatrix) (defined in ModelPart)ModelPart
renderAtPosition(::ScreenContext &screenContext, ::Model &model, ::Vec3 const &position, float scale, bool hideParentBodyPart, uint count, ::Matrix boneToEntitySpaceMatrix) (defined in ModelPart)ModelPart
setModelPartMaterial(::mce::MaterialPtr const &mat, ::RenderController const *renderControllerId) (defined in ModelPart)ModelPart
translateTo(::Matrix &mv, float scale) (defined in ModelPart)ModelPart