|
LeviLamina
|
This is the complete list of members for ModelPart, including all inherited members.
| $ctor(::ModelPart &&rhs) (defined in ModelPart) | ModelPart | |
| $ctor(int xTexOffs, int yTexOffs, int texWidth, int texHeight) (defined in ModelPart) | ModelPart | |
| $dtor() (defined in ModelPart) | ModelPart | |
| _adjustUVsInward(::std::vector<::Vec2 > &uvs, ::std::vector<::std::array<::Geometry::NodeVertex, 3 > > const &tris, ::std::vector<::std::array<::Geometry::NodeVertex, 4 > > const &quads, ::Vec2 const &textureSize) (defined in ModelPart) | ModelPart | |
| _copyBoneMatricesToSkinnedMeshes(::RenderParams &renderParams, ::gsl::span<::BoneOrientation const > boneOrientations, ::RenderController const *renderControllerId, ::DataDrivenGeometry &geo, bool deferred) (defined in ModelPart) | ModelPart | |
| addBox(::Vec3 const &point0, ::Vec3 const &extents, bool mirror, float g, ::mce::Color const &color) (defined in ModelPart) | ModelPart | |
| addBoxMapTex(::Vec3 const &point0, ::Vec3 const &extents, ::TextureOffset const &inTexOffset, bool mirror, float g) (defined in ModelPart) | ModelPart | |
| assignPartToGroup(::Model &model, bool forceToUniqueGroup) (defined in ModelPart) | ModelPart | |
| assignPartToGroup(::Model &model, bool forceToUniqueGroup, ::DataDrivenGeometry *owningGeometry) (defined in ModelPart) | ModelPart | |
| compileCubes(::Tessellator &tessellator) (defined in ModelPart) | ModelPart | |
| compileQuads(::MinecraftGameplayGraphicsResources &gameplayResources, ::Tessellator &tessellator) (defined in ModelPart) | ModelPart | |
| compileTris(::Tessellator &tessellator) (defined in ModelPart) | ModelPart | |
| copyBoneMatricesToActor(::RenderParams &renderParams, ::gsl::span<::BoneOrientation const > boneOrientations, ::RenderController const *renderControllerId, ::DataDrivenGeometry &geo) (defined in ModelPart) | ModelPart | |
| expandAABB(::AABB &bb) const (defined in ModelPart) | ModelPart | |
| generateBoneTransformMatrices(::RenderParams &renderParams, ::gsl::span<::BoneOrientation > boneOrientations, ::RenderController const *renderControllerId, ::Matrix boneToEntitySpaceMatrix) (defined in ModelPart) | ModelPart | |
| getPolyCounts(int &triVertexCount, int &quadVertexCount) (defined in ModelPart) | ModelPart | |
| isVisible(::RenderParams &renderParams, ::RenderController const *renderControllerId) const (defined in ModelPart) | ModelPart | |
| load(::GeometryPtr source, ::std::string_view nodeName, ::ModelPart *parentPart) (defined in ModelPart) | ModelPart | |
| load(::std::shared_ptr<::ActorResourceDefinition > resourceDefinition, ::GeometryPtr source, ::std::string_view nodeName, ::ModelPart *parentPart) (defined in ModelPart) | ModelPart | |
| loadBoxes(::Vec3 const &newPivot, ::Vec3 const &offset, ::std::vector<::Geometry::Box > const &boxes, ::Vec3 const &bindPoseRotation) (defined in ModelPart) | ModelPart | |
| loadPolyMesh(::Vec3 const &newPivot, ::Vec3 const &bindPoseRotation, ::Geometry::NodePolyMesh const &sourceMesh) (defined in ModelPart) | ModelPart | |
| loadTextureMeshes(::std::shared_ptr<::ActorResourceDefinition > resourceDefinition, ::Vec3 const &newPivot, ::Vec3 const &, ::std::vector<::Geometry::NodeTextureMesh > const &sourceTextureMeshes) (defined in ModelPart) | ModelPart | |
| loadWithOrientation(::std::shared_ptr<::ActorResourceDefinition > resourceDefinition, ::GeometryPtr source, ::std::string_view nodeName, ::Vec3 const &basePos, ::Vec3 const &pivot, ::ModelPart *parentPart) (defined in ModelPart) | ModelPart | |
| loadWithOrientation_(::GeometryPtr source, ::std::string_view nodeName, ::Vec3 const &basePos, ::Vec3 const &pivot, ::ModelPart *parentPart) (defined in ModelPart) | ModelPart | |
| ModelPart(ModelPart const &) (defined in ModelPart) | ModelPart | |
| ModelPart() (defined in ModelPart) | ModelPart | |
| mUnk146899 (defined in ModelPart) | ModelPart | |
| mUnk198ed4 (defined in ModelPart) | ModelPart | |
| mUnk1d7d97 (defined in ModelPart) | ModelPart | |
| mUnk22fcd4 (defined in ModelPart) | ModelPart | |
| mUnk2322f3 (defined in ModelPart) | ModelPart | |
| mUnk259900 (defined in ModelPart) | ModelPart | |
| mUnk308963 (defined in ModelPart) | ModelPart | |
| mUnk382db1 (defined in ModelPart) | ModelPart | |
| mUnk3d249b (defined in ModelPart) | ModelPart | |
| mUnk41d18f (defined in ModelPart) | ModelPart | |
| mUnk4240c7 (defined in ModelPart) | ModelPart | |
| mUnk468b98 (defined in ModelPart) | ModelPart | |
| mUnk46ba81 (defined in ModelPart) | ModelPart | |
| mUnk4afd89 (defined in ModelPart) | ModelPart | |
| mUnk550756 (defined in ModelPart) | ModelPart | |
| mUnk748179 (defined in ModelPart) | ModelPart | |
| mUnk7b04b9 (defined in ModelPart) | ModelPart | |
| mUnk7cd406 (defined in ModelPart) | ModelPart | |
| mUnk938e23 (defined in ModelPart) | ModelPart | |
| mUnk9c853d (defined in ModelPart) | ModelPart | |
| mUnka3d3fe (defined in ModelPart) | ModelPart | |
| mUnka8e411 (defined in ModelPart) | ModelPart | |
| mUnkadcdd8 (defined in ModelPart) | ModelPart | |
| mUnkb7a646 (defined in ModelPart) | ModelPart | |
| mUnkc02edd (defined in ModelPart) | ModelPart | |
| mUnkcf5364 (defined in ModelPart) | ModelPart | |
| mUnkd6a498 (defined in ModelPart) | ModelPart | |
| mUnkd9ee67 (defined in ModelPart) | ModelPart | |
| mUnkdade61 (defined in ModelPart) | ModelPart | |
| mUnkedcb4a (defined in ModelPart) | ModelPart | |
| mUnkf6b8f9 (defined in ModelPart) | ModelPart | |
| mUnkf8dda4 (defined in ModelPart) | ModelPart | |
| numCubes() const (defined in ModelPart) | ModelPart | |
| operator=(ModelPart const &) (defined in ModelPart) | ModelPart | |
| render(::ScreenContext &screenContext, ::Model &model, float scale, bool hideParentBodyPart, uint count, ::Matrix boneToEntitySpaceMatrix) (defined in ModelPart) | ModelPart | |
| renderAtPosition(::ScreenContext &screenContext, ::Model &model, ::Vec3 const &position, float scale, bool hideParentBodyPart, uint count, ::Matrix boneToEntitySpaceMatrix) (defined in ModelPart) | ModelPart | |
| setModelPartMaterial(::mce::MaterialPtr const &mat, ::RenderController const *renderControllerId) (defined in ModelPart) | ModelPart | |
| translateTo(::Matrix &mv, float scale) (defined in ModelPart) | ModelPart |