LeviLamina
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NpcRequestPacketPayload.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/legacy/ActorRuntimeID.h"
7
9public:
10 // NpcRequestPacketPayload inner types define
11 enum class RequestType : uchar {
12 SetActions = 0,
13 ExecuteAction = 1,
14 ExecuteClosingCommands = 2,
15 SetName = 3,
16 SetSkin = 4,
17 SetInteractText = 5,
18 ExecuteOpeningCommands = 6,
19 };
20
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mId;
25 ::ll::TypedStorage<1, 1, ::NpcRequestPacketPayload::RequestType> mType;
26 ::ll::TypedStorage<8, 32, ::std::string> mActions;
27 ::ll::TypedStorage<1, 1, uchar> mActionIndex;
28 ::ll::TypedStorage<8, 32, ::std::string> mSceneName;
29 // NOLINTEND
30
31public:
32 // prevent constructor by default
36
37public:
38 // member functions
39 // NOLINTBEGIN
40 MCAPI ::NpcRequestPacketPayload& operator=(::NpcRequestPacketPayload&&);
41
43 // NOLINTEND
44
45public:
46 // destructor thunk
47 // NOLINTBEGIN
48 MCAPI void $dtor();
49 // NOLINTEND
50};
Definition NpcRequestPacketPayload.h:8