LeviLamina
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MapConstants.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Vec3;
8// clang-format on
9
10namespace MapConstants {
11// static variables
12// NOLINTBEGIN
13MCAPI int const& DEFAULT_SCALE();
14
15MCAPI int const& DEFAULT_SCALE_LEGACY_STARTING_MAP();
16
17MCAPI int const& DEFAULT_SCALE_STARTING_MAP();
18
19MCAPI int const& HALF_MAP_SIZE();
20
21MCAPI_C float const& MAP_BORDER();
22
23MCAPI_C float const& MAP_FINAL_SCALE();
24
25MCAPI_C ::Vec3 const& MAP_GLOBAL_POS();
26
27MCAPI_C ::Vec3 const& MAP_GLOBAL_ROT();
28
29MCAPI_C float const& MAP_HANDS_HEIGHT_SCALE();
30
31MCAPI_C ::Vec3 const& MAP_HANDS_POS();
32
33MCAPI_C ::Vec3 const& MAP_HANDS_ROT();
34
35MCAPI_C float const& MAP_HANDS_TILT_SCALE();
36
37MCAPI_C float const& MAP_HEIGHT();
38
39MCAPI_C ::Vec3 const& MAP_NORMAL();
40
41MCAPI_C float const& MAP_PLAYER_PITCH_SCALE();
42
43MCAPI_C float const& MAP_PRE_ROT_SCALE();
44
45MCAPI int const& MAP_SIZE();
46
47MCAPI_C ::Vec3 const& MAP_SWING_POS_SCALE();
48
49MCAPI_C ::Vec3 const& MAP_SWING_ROT();
50
51MCAPI_C float const& MAP_WIDTH();
52
53MCAPI int const& MAX_SCALE();
54
55MCAPI_C float const& MINI_MAP_FINAL_SCALE();
56
57MCAPI_C ::Vec3 const& MINI_MAP_LEFTHAND_ROT();
58
59MCAPI_C ::Vec3 const& MINI_MAP_MAINHAND_POS();
60
61MCAPI_C ::Vec3 const& MINI_MAP_OFFHAND_POS();
62
63MCAPI_C ::Vec3 const& MINI_MAP_RIGHTHAND_POS();
64
65MCAPI_C ::Vec3 const& MINI_MAP_RIGHTHAND_ROT();
66
67MCAPI_C ::Vec3 const& MINI_MAP_SWING_POS_SCALE();
68
69MCAPI int const& TRACKING_RANGE();
70// NOLINTEND
71
72} // namespace MapConstants
Definition Vec3.h:10