3#include "mc/_HeaderOutputPredefine.h"
10namespace MapConstants {
13MCAPI
int const& DEFAULT_SCALE();
15MCAPI
int const& DEFAULT_SCALE_LEGACY_STARTING_MAP();
17MCAPI
int const& DEFAULT_SCALE_STARTING_MAP();
19MCAPI
int const& HALF_MAP_SIZE();
22MCAPI
float const& MAP_BORDER();
24MCAPI
float const& MAP_FINAL_SCALE();
26MCAPI ::Vec3
const& MAP_GLOBAL_POS();
28MCAPI ::Vec3
const& MAP_GLOBAL_ROT();
30MCAPI
float const& MAP_HANDS_HEIGHT_SCALE();
32MCAPI ::Vec3
const& MAP_HANDS_POS();
34MCAPI ::Vec3
const& MAP_HANDS_ROT();
36MCAPI
float const& MAP_HANDS_TILT_SCALE();
38MCAPI
float const& MAP_HEIGHT();
40MCAPI ::Vec3
const& MAP_NORMAL();
42MCAPI
float const& MAP_PLAYER_PITCH_SCALE();
44MCAPI
float const& MAP_PRE_ROT_SCALE();
47MCAPI
int const& MAP_SIZE();
50MCAPI ::Vec3
const& MAP_SWING_POS_SCALE();
52MCAPI ::Vec3
const& MAP_SWING_ROT();
54MCAPI
float const& MAP_WIDTH();
57MCAPI
int const& MAX_SCALE();
60MCAPI
float const& MINI_MAP_FINAL_SCALE();
62MCAPI ::Vec3
const& MINI_MAP_LEFTHAND_ROT();
64MCAPI ::Vec3
const& MINI_MAP_MAINHAND_POS();
66MCAPI ::Vec3
const& MINI_MAP_OFFHAND_POS();
68MCAPI ::Vec3
const& MINI_MAP_RIGHTHAND_POS();
70MCAPI ::Vec3
const& MINI_MAP_RIGHTHAND_ROT();
72MCAPI ::Vec3
const& MINI_MAP_SWING_POS_SCALE();
75MCAPI
int const& TRACKING_RANGE();