LeviLamina
Loading...
Searching...
No Matches
ProbeBatchEntry.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/BlockPos.h"
7
8namespace PointLighting {
9
10struct ProbeBatchEntry {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<4, 12, ::BlockPos> mProbePos;
15 ::ll::TypedStorage<4, 4, float> mDistanceFromCamera;
16 ::ll::TypedStorage<1, 1, bool> mIsFrustumVisible;
17 ::ll::TypedStorage<1, 1, bool> mIsDirty;
18 ::ll::TypedStorage<1, 1, bool> mIsBlockChange;
19 // NOLINTEND
20};
21
22} // namespace PointLighting
Definition ProbeBatchEntry.h:7