LeviLamina
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mce::Mesh Member List

This is the complete list of members for mce::Mesh, including all inherited members.

$ctor()mce::Mesh
$ctor(::mce::Mesh &&c)mce::Mesh
$ctor(::mce::Mesh const &rhs)mce::Mesh
$ctor(::std::shared_ptr<::mce::BufferResourceService > &bufferResourceService, ::mce::MeshData &&data, bool temporary, ::std::string_view debugName)mce::Mesh
$dtor()mce::Mesh
_freeHALData() constmce::Mesh
_loadRawData(::mce::BufferResourceService &bufferResourceService, ::std::string_view debugName) constmce::Mesh
_move(::mce::Mesh &rhs)mce::Mesh
_renderMesh(::mce::MeshContext &meshContext, ::mce::MaterialPtr const &materialPtr, ::brstd::static_vector< ::std::variant<::std::monostate, ::mce::TexturePtr, ::mce::ClientTexture, ::mce::ServerTexture >, 8 > textures, uint startOffset, uint count, ::std::variant< ::std::monostate, ::UIActorOffscreenCaptureDescription, ::UIThumbnailMeshOffscreenCaptureDescription, ::UIMeshOffscreenCaptureDescription, ::UIStructureVolumeOffscreenCaptureDescription > const &offscreenCaptureDescription, ::mce::IndexBufferContainer const *overrideIndexBuffer, ::std::optional<::dragon::RenderMetadata > renderMetadata) constmce::Mesh
areBuffersValid() constmce::Mesh
generateHALData(::mce::VertexLayout const *forcedLayout, bool splitStream) constmce::Mesh
getMeshVertexCount() constmce::Mesh
hasField(::mce::VertexField type) constmce::Mesh
isValid() constmce::Mesh
isVertexLayoutValid() constmce::Mesh
Mesh()mce::Mesh
Mesh(::mce::Mesh &&c)mce::Mesh
Mesh(::mce::Mesh const &rhs)mce::Mesh
Mesh(::std::shared_ptr<::mce::BufferResourceService > &bufferResourceService, ::mce::MeshData &&data, bool temporary, ::std::string_view debugName)mce::Mesh
mUnk333a59 (defined in mce::Mesh)mce::Mesh
mUnk56b681 (defined in mce::Mesh)mce::Mesh
mUnk7e0951 (defined in mce::Mesh)mce::Mesh
mUnk8c4214 (defined in mce::Mesh)mce::Mesh
mUnk97b8bc (defined in mce::Mesh)mce::Mesh
mUnka680f3 (defined in mce::Mesh)mce::Mesh
mUnkb4d322 (defined in mce::Mesh)mce::Mesh
mUnke541a1 (defined in mce::Mesh)mce::Mesh
mUnkec49af (defined in mce::Mesh)mce::Mesh
mUnkec9286 (defined in mce::Mesh)mce::Mesh
mUnkeee020 (defined in mce::Mesh)mce::Mesh
operator::dragon::mesh::Mesh() constmce::Meshexplicit
operator=(Mesh const &) (defined in mce::Mesh)mce::Mesh
prepareAsEmptyData(::mce::VertexLayout const &forcedLayout) constmce::Mesh
renderMesh(::mce::MeshContext &meshContext, ::mce::MaterialPtr const &materialPtr, uint startOffset, uint count, ::std::variant< ::std::monostate, ::UIActorOffscreenCaptureDescription, ::UIThumbnailMeshOffscreenCaptureDescription, ::UIMeshOffscreenCaptureDescription, ::UIStructureVolumeOffscreenCaptureDescription > const &offscreenCaptureDescription, ::mce::IndexBufferContainer const *overrideIndexBuffer) constmce::Mesh
renderMesh(::mce::MeshContext &meshContext, ::mce::MaterialPtr const &materialPtr, ::std::variant<::std::monostate, ::mce::TexturePtr, ::mce::ClientTexture, ::mce::ServerTexture > const &texture, uint startOffset, uint count, ::std::variant< ::std::monostate, ::UIActorOffscreenCaptureDescription, ::UIThumbnailMeshOffscreenCaptureDescription, ::UIMeshOffscreenCaptureDescription, ::UIStructureVolumeOffscreenCaptureDescription > const &offscreenCaptureDescription, ::mce::IndexBufferContainer const *overrideIndexBuffer) constmce::Mesh
renderMesh(::mce::MeshContext &meshContext, ::mce::MaterialPtr const &materialPtr, ::gsl::span<::mce::ClientTexture const * > textures, uint startOffset, uint count, ::std::variant< ::std::monostate, ::UIActorOffscreenCaptureDescription, ::UIThumbnailMeshOffscreenCaptureDescription, ::UIMeshOffscreenCaptureDescription, ::UIStructureVolumeOffscreenCaptureDescription > const &offscreenCaptureDescription, ::mce::IndexBufferContainer const *overrideIndexBuffer) constmce::Mesh
renderMesh(::mce::MeshContext &meshContext, ::mce::MaterialPtr const &materialPtr, ::std::initializer_list<::std::reference_wrapper<::mce::TexturePtr const > > textures, uint startOffset, uint count, ::std::variant< ::std::monostate, ::UIActorOffscreenCaptureDescription, ::UIThumbnailMeshOffscreenCaptureDescription, ::UIMeshOffscreenCaptureDescription, ::UIStructureVolumeOffscreenCaptureDescription > const &offscreenCaptureDescription, ::mce::IndexBufferContainer const *overrideIndexBuffer) constmce::Mesh
renderMesh(::mce::MeshContext &meshContext, ::dragon::RenderMetadata const &renderMetadata, ::mce::MaterialPtr const &materialPtr, ::std::variant<::std::monostate, ::mce::TexturePtr, ::mce::ClientTexture, ::mce::ServerTexture > const &texture, uint startOffset, uint count, ::mce::IndexBufferContainer const *overrideIndexBuffer) constmce::Mesh
reset()mce::Mesh
~Mesh()mce::Mesh