LeviLamina
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Library.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/cohtml/WorkExecutionMode.h"
7#include "mc/deps/cohtml/WorkType.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace cohtml { class ScriptCompiler; }
12namespace cohtml { class System; }
13namespace cohtml { struct SystemSettings; }
14namespace renoir { struct GPUMemoryInfo; }
15// clang-format on
16
17namespace cohtml {
18
19class Library {
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 virtual ~Library() = default;
24
25 virtual ::cohtml::System* CreateSystem(::cohtml::SystemSettings const&) = 0;
26
27 virtual void StopWorkers() = 0;
28
29 virtual void Uninitialize(bool) = 0;
30
31 virtual void* GetFeatureInterface(uint) = 0;
32
33 virtual void ExecuteWork(::cohtml::WorkType, ::cohtml::WorkExecutionMode, int) = 0;
34
35 virtual void* ReservedMethod(void*, void*) = 0;
36
37 virtual ::cohtml::ScriptCompiler* CreateScriptCompiler() = 0;
38
39 virtual ::renoir::GPUMemoryInfo* GetGPUMemoryStats() const = 0;
40
41 virtual void ResetGPUMemoryTrackerPeaks() = 0;
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47
48 // NOLINTEND
49};
50
51} // namespace cohtml
Definition Library.h:7
Definition ScriptCompiler.h:7
Definition System.h:7
Definition SystemSettings.h:7
Definition GPUMemoryInfo.h:7