LeviLamina
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ScriptProjectileHitInfoAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
8
9// auto generated forward declare list
10// clang-format off
12namespace ScriptModuleMinecraft { class ScriptActor; }
13namespace ScriptModuleMinecraft { class ScriptDimension; }
14namespace Scripting { class WeakLifetimeScope; }
15// clang-format on
16
17namespace ScriptModuleMinecraft {
18
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptDimension>>
24 mDimension;
25 ::ll::TypedStorage<4, 12, ::Vec3> mLocation;
26 ::ll::TypedStorage<4, 12, ::Vec3> mHitVector;
27 ::ll::TypedStorage<4, 12, ::Vec3> mSurfaceHitNormal;
28 ::ll::
29 TypedStorage<8, 40, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>>>
30 mSource;
31 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mProjectile;
32 // NOLINTEND
33
34public:
35 // prevent constructor by default
38
39public:
40 // member functions
41 // NOLINTBEGIN
43
45
47 ::ProjectileHitEvent const& projectileHitEvent,
49 );
50
52 // NOLINTEND
53
54public:
55 // constructor thunks
56 // NOLINTBEGIN
58
60
61 MCAPI void* $ctor(::ProjectileHitEvent const& projectileHitEvent, ::Scripting::WeakLifetimeScope const& scope);
62 // NOLINTEND
63
64public:
65 // destructor thunk
66 // NOLINTBEGIN
67 MCAPI void $dtor();
68 // NOLINTEND
69};
70
71} // namespace ScriptModuleMinecraft
Definition WeakLifetimeScope.h:7
Definition ProjectileHitEvent.h:13
Definition ScriptProjectileHitInfoAfterEvent.h:19