LeviLamina
Loading...
Searching...
No Matches
AnimateEntityPacketPayload.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/molang/MolangVersion.h"
7
8// auto generated forward declare list
9// clang-format off
10class ActorRuntimeID;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<8, 24, ::std::vector<::ActorRuntimeID>> mRuntimeIds;
18 ::ll::TypedStorage<8, 32, ::std::string> mAnimation;
19 ::ll::TypedStorage<8, 32, ::std::string> mNextState;
20 ::ll::TypedStorage<8, 32, ::std::string> mStopExpression;
21 ::ll::TypedStorage<2, 2, ::MolangVersion> mStopExpressionVersion;
22 ::ll::TypedStorage<8, 32, ::std::string> mController;
23 ::ll::TypedStorage<4, 4, float> mBlendOutTime;
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
30
31public:
32 // member functions
33 // NOLINTBEGIN
35
36 MCAPI ::AnimateEntityPacketPayload& operator=(::AnimateEntityPacketPayload const&);
37
38 MCAPI ::AnimateEntityPacketPayload& operator=(::AnimateEntityPacketPayload&&);
39
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
46 MCAPI void* $ctor(::AnimateEntityPacketPayload&&);
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCAPI void $dtor();
53 // NOLINTEND
54};
Definition ActorRuntimeID.h:5
Definition AnimateEntityPacketPayload.h:13