LeviLamina
Loading...
Searching...
No Matches
MutableLevelGameplayEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/gameplayhandlers/CoordinatorResult.h"
5#include "mc/world/events/EventVariantImpl.h"
6#include "mc/world/events/LevelWeatherChangedEvent.h"
7
8template <typename Return>
10
11template <>
12struct MutableLevelGameplayEvent<CoordinatorResult> : MutableEventVariant<LevelWeatherChangedEvent> {};
Definition EventVariantImpl.h:46
Definition MutableLevelGameplayEvent.h:9