LeviLamina
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ScriptPlayerInteractWithBlockIntermediateData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/scripting/modules/minecraft/ScriptFacing.h"
8#include "mc/scripting/modules/minecraft/actor/ScriptActorData.h"
9#include "mc/world/item/ItemStack.h"
10
11// auto generated forward declare list
12// clang-format off
13class BlockSource;
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
18struct ScriptPlayerInteractWithBlockIntermediateData {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 96, ::ScriptModuleMinecraft::ScriptActorData> mPlayer;
23 ::ll::TypedStorage<8, 152, ::ItemStack> mBeforeItemStack;
24 ::ll::TypedStorage<8, 152, ::ItemStack> mAfterItemStack;
25 ::ll::TypedStorage<8, 8, ::BlockSource&> mBlockSource;
26 ::ll::TypedStorage<4, 12, ::Vec3> mBlockLocation;
27 ::ll::TypedStorage<4, 4, ::ScriptModuleMinecraft::ScriptFacing> mBlockFace;
28 ::ll::TypedStorage<4, 12, ::Vec3> mFaceLocation;
29 ::ll::TypedStorage<1, 1, bool> mIsFirstEvent;
30 // NOLINTEND
31
32public:
33 // prevent constructor by default
34 ScriptPlayerInteractWithBlockIntermediateData& operator=(ScriptPlayerInteractWithBlockIntermediateData const&);
35 ScriptPlayerInteractWithBlockIntermediateData(ScriptPlayerInteractWithBlockIntermediateData const&);
36 ScriptPlayerInteractWithBlockIntermediateData();
37};
38
39} // namespace ScriptModuleMinecraft
Definition BlockSource.h:71