LeviLamina
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PlayerMoveSystems.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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struct
TickingSystemWithInfo
;
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// clang-format on
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struct
PlayerMoveSystems
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::TickingSystemWithInfo createLocalPlayerFilterAutoJumpSystem();
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MCAPI static ::TickingSystemWithInfo createPlayerPostMoveSystem();
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// NOLINTEND
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};
PlayerMoveSystems
Definition
PlayerMoveSystems.h:10
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:11
src
mc
entity
systems
PlayerMoveSystems.h
Generated on Sat Apr 26 2025 05:55:32 for LeviLamina by
1.12.0