| LeviLamina
    | 
This is the complete list of members for NullGameTestHelper, including all inherited members.
| $ctor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $ctor(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $dtor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $vftable() | Bedrock::EnableNonOwnerReferences | static | 
| _absoluteVec(::Vec3 const &relativeVec) const | gametest::BaseGameTestHelper | |
| assertBlockPresent(::BlockType const &, int, int, int, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertBlockPresent(::BlockType const &, ::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertBlockState(::BlockPos const &, ::std::function< bool(::Block const &)>) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertCanReachLocation(::Mob &, ::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertContainerContains(::ItemStack const &, ::BlockPos const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertContainerEmpty(::BlockPos const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertEntityHasArmor(::ActorDefinitionIdentifier const &, ::SharedTypes::Legacy::ArmorSlot, ::std::string const &, int, ::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertEntityHasComponent(::ActorDefinitionIdentifier const &, ::std::string const &, ::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertEntityInstancePresent(::Actor const *, ::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertEntityInstancePresent(::Actor const *, bool) const (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertEntityPresent(::ActorDefinitionIdentifier const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertEntityPresent(::ActorDefinitionIdentifier const &, int, int, int, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertEntityPresent(::ActorDefinitionIdentifier const &, ::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertEntityPresent(::ActorDefinitionIdentifier const &, ::BlockPos const &, float const, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertEntityState(::BlockPos const &, ::ActorDefinitionIdentifier const &, ::std::function< bool(::Actor &)>) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertEntityTouching(::ActorDefinitionIdentifier const &, ::Vec3 const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertIsWaterlogged(::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertItemEntityCountIs(::Item const &, ::BlockPos const &, float, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertItemEntityPresent(::Item const &, int, int, int, float, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertItemEntityPresent(::Item const &, ::BlockPos const &, float, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| assertRedstonePower(::BlockPos const &, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| BaseGameTestHelper(BaseGameTestHelper const &) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| BaseGameTestHelper() (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| destroyBlock(::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| EnableNonOwnerReferences(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| failIf(::std::function<::std::optional<::gametest::GameTestError >()> fn) | gametest::BaseGameTestHelper | |
| generateErrorWithContext(::gametest::GameTestErrorType errorType, ::std::string message, ::BlockPos const &relativePos) const | gametest::BaseGameTestHelper | |
| generateErrorWithContext(::gametest::GameTestErrorType errorType, ::std::string message, ::std::vector<::std::string > params, ::BlockPos const &relativePos) const | gametest::BaseGameTestHelper | |
| getBlockSource(::BlockSource *&) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| getDimension() (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| getFenceConnectivity(::BlockPos const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| killAllEntities() (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| mControlBlock (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| mUnka5d88f (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| mUnkb12e2a (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| mUnkc5acb7 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| mUnkdc6962 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| mUnke35c4d (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| onPlayerJump(::Mob &, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| operator=(BaseGameTestHelper const &) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
| operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| pressButton(int, int, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| pressButton(::BlockPos const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| print(::std::string const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| pullLever(int, int, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| pullLever(::BlockPos const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| pulseRedstone(::BlockPos const &, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| relativePosition(::BlockPos const &) const (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| relativePosition(::Vec3 const &) const (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| removeSimulatedPlayer(::SimulatedPlayer &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| rotateDirection(uchar direction) const | gametest::BaseGameTestHelper | |
| runAfterDelay(int ticksToDelay, ::std::function<::std::optional<::gametest::GameTestError >()> fn) | gametest::BaseGameTestHelper | |
| runAtTickTime(int tickTime, ::std::function<::std::optional<::gametest::GameTestError >()> fn) | gametest::BaseGameTestHelper | |
| setBlock(int, int, int, ::Block const &, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| setBlock(::BlockPos const &, ::Block const &, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| setDayTime(int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| setFluidContainer(::BlockPos const &, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| setNight() (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| setTntFuse(::Actor &, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| spawn(::ActorDefinitionIdentifier const &, int, int, int) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| spawn(::ActorDefinitionIdentifier const &, ::BlockPos const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| spawn(::ActorDefinitionIdentifier const &, ::Vec3 const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| spawnItem(::ItemStack const &, ::Vec3 const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| spawnSimulatedPlayer(::std::string const &, ::BlockPos const &, ::GameType) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| spawnWithoutBehaviors(::ActorDefinitionIdentifier const &, ::BlockPos const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| spawnWithoutBehaviors(::ActorDefinitionIdentifier const &, ::Vec3 const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| spreadFromFaceTowardDirection(::BlockPos const &, ::ScriptModuleMinecraft::ScriptFacing, ::ScriptModuleMinecraft::ScriptFacing) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| succeedWhen(::std::function<::std::optional<::gametest::GameTestError >()> fn) | gametest::BaseGameTestHelper | |
| succeedWhenBlockPresent(::Block const &, int, int, int, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| succeedWhenBlockPresent(::Block const &, ::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| succeedWhenBlockPresent(::BlockType const &, ::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| succeedWhenEntityData(::BlockPos const &, ::ActorDefinitionIdentifier const &, ::std::function< bool(::Actor &)>) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| succeedWhenEntityHasComponent(::ActorDefinitionIdentifier const &, ::std::string const &, ::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| succeedWhenEntityPresent(::ActorDefinitionIdentifier const &, int, int, int, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| succeedWhenEntityPresent(::ActorDefinitionIdentifier const &, ::BlockPos const &, bool) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| triggerInternalBlockEvent(::BlockPos const &, ::std::string const &, ::std::vector< float > const &) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| until(::std::function<::std::optional<::gametest::GameTestError >()> testFn, ::std::function<::std::optional<::gametest::GameTestError >()> doneFn) | gametest::BaseGameTestHelper | |
| walkTo(::Mob &, ::BlockPos const &, float) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| walkTo(::Mob &, ::Vec3 const &, float) (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| worldPosition(::BlockPos const &) const (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| worldPosition(::Vec3 const &) const (defined in NullGameTestHelper) | NullGameTestHelper | virtual | 
| ~BaseGameTestHelper()=default (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | virtual | 
| ~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | virtual | 
| ~NullGameTestHelper()=default (defined in NullGameTestHelper) | NullGameTestHelper | virtual |