LeviLamina
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TerrainLayer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // TerrainLayer inner types define
8 enum class Transparency : int {
9 None = 0,
10 Sorted = 1,
11 };
12
13 enum class Detail : int {
14 Near = 0,
15 Far = 1,
16 };
17
18public:
19 // member variables
20 // NOLINTBEGIN
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 TerrainLayer& operator=(TerrainLayer const&);
32};
Definition TerrainLayer.h:5
Definition Alias.h:14