LeviLamina
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ScriptAsyncGameTestFunction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/TypedObjectHandle.h"
7#include "mc/deps/scripting/script_engine/Closure.h"
8#include "mc/deps/scripting/script_engine/Future.h"
9#include "mc/scripting/modules/gametest/BaseScriptGameTestFunction.h"
10
11// auto generated forward declare list
12// clang-format off
13namespace ScriptModuleGameTest { class ScriptGameTestHelper; }
14namespace Scripting { class WeakLifetimeScope; }
15namespace gametest { class BaseGameTestHelper; }
16namespace gametest { class IGameTestFunctionContext; }
17namespace gametest { class IGameTestFunctionRunResult; }
18// clang-format on
19
20namespace ScriptModuleGameTest {
21
22class ScriptAsyncGameTestFunction : public ::ScriptModuleGameTest::BaseScriptGameTestFunction {
23public:
24 // member variables
25 // NOLINTBEGIN
26 ::ll::TypedStorage<
27 8,
28 112,
31 mFunction;
32 // NOLINTEND
33
34public:
35 // prevent constructor by default
36 ScriptAsyncGameTestFunction();
37
38public:
39 // virtual functions
40 // NOLINTBEGIN
41 virtual ::std::unique_ptr<::gametest::IGameTestFunctionRunResult>
43 // NOLINTEND
44
45public:
46 // member functions
47 // NOLINTBEGIN
48 MCAPI ScriptAsyncGameTestFunction(
52 functionHandle,
53 ::std::string const& testName
54 );
55 // NOLINTEND
56
57public:
58 // constructor thunks
59 // NOLINTBEGIN
60 MCAPI void* $ctor(
64 functionHandle,
65 ::std::string const& testName
66 );
67 // NOLINTEND
68
69public:
70 // virtual function thunks
71 // NOLINTBEGIN
72 MCAPI ::std::unique_ptr<::gametest::IGameTestFunctionRunResult>
74
75
76 // NOLINTEND
77
78public:
79 // vftables
80 // NOLINTBEGIN
81 MCNAPI static void** $vftable();
82 // NOLINTEND
83};
84
85} // namespace ScriptModuleGameTest
Definition BaseScriptGameTestFunction.h:19
Definition ScriptGameTestHelper.h:43
Definition Closure.h:8
Definition Future.h:8
Definition WeakLifetimeScope.h:14
Definition BaseGameTestHelper.h:34
Definition IGameTestFunctionContext.h:7
Definition IGameTestFunctionRunResult.h:12
Definition TypedObjectHandle.h:8