LeviLamina
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SetPreviousWalkDistSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorMovementTickNeededComponent
;
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struct
TickingSystemWithInfo
;
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struct
WalkDistComponent
;
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// clang-format on
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class
SetPreviousWalkDistSystem
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCNAPI
static
void
_tickWalkDistPrevSystem
(
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::ViewT
<
::StrictEntityContext
,
::Include<::ActorMovementTickNeededComponent>
,
::WalkDistComponent
> view
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);
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MCNAPI static ::TickingSystemWithInfo
createSystem
();
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// NOLINTEND
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};
SetPreviousWalkDistSystem
Definition
SetPreviousWalkDistSystem.h:17
SetPreviousWalkDistSystem::createSystem
static MCAPI ::TickingSystemWithInfo createSystem()
SetPreviousWalkDistSystem::_tickWalkDistPrevSystem
static MCAPI void _tickWalkDistPrevSystem(::ViewT<::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent >, ::WalkDistComponent > view)
StrictEntityContext
Definition
StrictEntityContext.h:8
ViewT
Definition
ViewT.h:6
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
Include
Definition
Include.h:6
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
WalkDistComponent
Definition
WalkDistComponent.h:5
src
mc
entity
systems
SetPreviousWalkDistSystem.h
Generated on Wed Jul 23 2025 08:33:59 for LeviLamina by
1.12.0