LeviLamina
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WindowStateStorage.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
WindowStateStorage
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~WindowStateStorage
() =
default
;
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virtual
void
writeRect(::tagRECT
const
& rect) = 0;
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virtual
void
writeShowCommand(
int
showCommand) = 0;
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virtual
bool
readRect(::tagRECT& rect)
const
= 0;
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virtual
bool
readShowCommand(
int
& showCommand)
const
= 0;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
WindowStateStorage
Definition
WindowStateStorage.h:5
src
mc
win
WindowStateStorage.h
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