LeviLamina
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CommandSelectionType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class CommandSelectionType : int {
6 Self = 0,
7 Entities = 1,
8 Players = 2,
9 DefaultPlayers = 3,
10 OwnedAgent = 4,
11 Agents = 5,
12 Initiator = 6,
13};