LeviLamina
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PlayerUtils.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
BaseGameVersion
;
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class
ItemStack
;
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class
Player
;
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// clang-format on
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namespace
PlayerUtils {
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// functions
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// NOLINTBEGIN
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MCAPI
bool
canAttackActor(
::Player
const
& player,
::Actor
const
& actor);
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MCAPI
bool
canUseItemToIgnite(
::ItemStack
const
& item,
::BaseGameVersion
const
& baseGameVersion);
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MCAPI
void
onAttackAwardAchievements(
::Player
& player,
float
damage);
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// NOLINTEND
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}
// namespace PlayerUtils
Actor
Definition
Actor.h:102
BaseGameVersion
Definition
BaseGameVersion.h:8
ItemStack
Definition
ItemStack.h:23
Player
Definition
Player.h:123
src-server
mc
world
actor
player
PlayerUtils.h
Generated on Tue Nov 25 2025 04:01:39 for LeviLamina by
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