LeviLamina
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ActorConstants.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace ActorConstants {
6// static variables
7// NOLINTBEGIN
8MCAPI float const& DEFAULT_AMBIENT_SOUND_INTERVAL();
9
10MCAPI float const& DEFAULT_AMBIENT_SOUND_INTERVAL_RANGE();
11
12MCAPI int const& LAST_HURT_BY_MOB_TIMEOUT();
13
14MCAPI int const& LAST_HURT_BY_PLAYER_TIMEOUT();
15// NOLINTEND
16
17} // namespace ActorConstants