LeviLamina
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ScriptLeashableComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/script_core/runtime/scripting/Result_deprecated.h"
7#include "mc/scripting/modules/minecraft/components/ECSScriptActorComponent.h"
8
9// auto generated forward declare list
10// clang-format off
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
19: public ::ScriptModuleMinecraft::ECSScriptActorComponent<::LeashableComponent, ::LeashableDefinition> {
20public:
21 // member functions
22 // NOLINTBEGIN
23 MCAPI ::Scripting::Result_deprecated<bool> getCanBeStolen() const;
24
25 MCAPI ::Scripting::Result_deprecated<float> getHardDistance() const;
26
27 MCAPI ::Scripting::Result_deprecated<bool> getIsLeashed() const;
28
29 MCAPI ::Scripting::Result_deprecated<float> getMaxDistance() const;
30
31 MCAPI ::Scripting::Result_deprecated<float> getSoftDistance() const;
32 // NOLINTEND
33
34public:
35 // static functions
36 // NOLINTBEGIN
37 MCAPI static ::Scripting::ClassBinding bind();
38 // NOLINTEND
39
40public:
41 // static variables
42 // NOLINTBEGIN
43 MCAPI static char const*& ComponentId();
44 // NOLINTEND
45
46public:
47 // vftables
48 // NOLINTBEGIN
49 MCNAPI static void** $vftable();
50 // NOLINTEND
51};
52
53} // namespace ScriptModuleMinecraft
Definition LeashableComponent.h:16
Definition LeashableDefinition.h:17
Definition ECSScriptActorComponent.h:8
Definition ScriptLeashableComponent.h:19
Definition ClassBinding.h:10