LeviLamina
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ScriptItemCompleteUseEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace ScriptModuleMinecraft { class ScriptItemStack; }
11namespace ScriptModuleMinecraft { class ScriptPlayer; }
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>
22 mScriptItem;
23 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>> mSource;
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
30
31public:
32 // member functions
33 // NOLINTBEGIN
35
39 );
40
42 // NOLINTEND
43
44public:
45 // static functions
46 // NOLINTBEGIN
47 MCAPI static ::Scripting::ClassBinding bind();
48 // NOLINTEND
49
50public:
51 // constructor thunks
52 // NOLINTBEGIN
54
55 MCAPI void* $ctor(
58 );
59 // NOLINTEND
60
61public:
62 // destructor thunk
63 // NOLINTBEGIN
64 MCFOLD void $dtor();
65 // NOLINTEND
66};
67
68} // namespace ScriptModuleMinecraft
Definition StrongTypedObjectHandle.h:8
Definition ScriptItemCompleteUseEvent.h:17