3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
10namespace ScriptModuleMinecraft {
class ScriptItemStack; }
11namespace ScriptModuleMinecraft {
class ScriptPlayer; }
12namespace Scripting {
struct ClassBinding; }
15namespace ScriptModuleMinecraft {
46 MCNAPI static ::Scripting::ClassBinding
bind();
Definition StrongTypedObjectHandle.h:8
Definition ScriptItemCompleteUseEvent.h:17
static MCAPI ::Scripting::ClassBinding bind()
MCAPI ScriptItemCompleteUseEvent(::ScriptModuleMinecraft::ScriptItemCompleteUseEvent const &)
MCAPI ~ScriptItemCompleteUseEvent()
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptItemCompleteUseEvent const &)
MCAPI ScriptItemCompleteUseEvent(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > item, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player)
MCAPI void * $ctor(::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > item, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player)