LeviLamina
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FlagPassengerRemovalSystemImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Exclude.h"
9#include "mc/deps/ecs/strict/Include.h"
10
11// auto generated forward declare list
12// clang-format off
21struct VehicleComponent;
22// clang-format on
23
24namespace FlagPassengerRemovalSystemImpl {
25// functions
26// NOLINTBEGIN
27MCAPI void deferredPassengerRemoval(
28 ::StrictEntityContext const& vehicleEntity,
29 ::VehicleComponent const& vehicleComponent,
30 ::ViewT<
35 ::ActorUniqueIDComponent const> passengersToRemove,
37);
38
39MCAPI void immediatePassengerRemoval(
40 ::StrictEntityContext const& vehicleEntity,
41 ::VehicleComponent const& vehicleComponent,
43 destroyedPassengersToRemove,
45 switchingVehiclePassengersToRemove,
47);
48
49MCAPI void singleTickDeferredPassengerRemoval(
50 ::StrictEntityContext const& entity,
51 ::ViewT<
56 ::ActorUniqueIDComponent const> view,
58);
59
60MCAPI void singleTickImmediatePassengerRemoval(
61 ::StrictEntityContext const& entity,
64 destroyedPassengers,
66 switchingVehiclePassengers,
68);
69// NOLINTEND
70
71} // namespace FlagPassengerRemovalSystemImpl
Definition EntityModifier.h:6
Definition StrictEntityContext.h:10
Definition ViewT.h:6
Definition ActorIsBeingDestroyedFlagComponent.h:5
Definition ActorUniqueIDComponent.h:10
Definition Exclude.h:6
Definition Include.h:6
Definition PassengerComponent.h:10
Definition PendingRemovePassengersComponent.h:10
Definition RemovePassengersComponent.h:10
Definition StopRidingRequestComponent.h:5
Definition SwitchingVehiclesFlagComponent.h:5
Definition VehicleComponent.h:10