LeviLamina
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ActorMovement.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
EntityContext
;
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// clang-format on
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namespace
ActorMovement {
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// functions
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// NOLINTBEGIN
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#ifdef LL_PLAT_C
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MCAPI
float
getPredictedWalkDist(::EntityContext
const
& entity,
float
alpha);
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#endif
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MCAPI
void
setHasTeleported(::EntityContext& entity,
bool
newValue);
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// NOLINTEND
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}
// namespace ActorMovement
EntityContext
Definition
EntityContext.h:16
src
mc
world
actor
provider
ActorMovement.h
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for LeviLamina by
1.16.1