LeviLamina
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ActorMovement.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
EntityContext
;
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// clang-format on
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namespace
ActorMovement {
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// functions
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// NOLINTBEGIN
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MCNAPI
void
initializeActor(
::EntityContext
& entity);
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MCNAPI
void
setHasTeleported(
::EntityContext
& entity,
bool
newValue);
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// NOLINTEND
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}
// namespace ActorMovement
EntityContext
Definition
EntityContext.h:16
src
mc
world
actor
provider
ActorMovement.h
Generated on Fri Jun 13 2025 05:05:04 for LeviLamina by
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