LeviLamina
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FreeItemState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace persona {
6
7struct FreeItemState {
8public:
9 // member variables
10 // NOLINTBEGIN
11 ::ll::TypedStorage<1, 1, bool> mIsFreeItem;
12 ::ll::TypedStorage<1, 1, bool> mIsAchievementItem;
13 ::ll::TypedStorage<1, 1, bool> mIsRedeemable;
14 // NOLINTEND
15
16#ifdef LL_PLAT_S
17#else // LL_PLAT_C
18public:
19 // prevent constructor by default
20 FreeItemState();
21
22#endif
23public:
24 // member functions
25 // NOLINTBEGIN
26#ifdef LL_PLAT_C
27 MCAPI FreeItemState(bool isFree, bool isAchievement, bool isRedeemable);
28#endif
29 // NOLINTEND
30
31public:
32 // constructor thunks
33 // NOLINTBEGIN
34#ifdef LL_PLAT_C
35 MCAPI void* $ctor(bool isFree, bool isAchievement, bool isRedeemable);
36#endif
37 // NOLINTEND
38};
39
40} // namespace persona