LeviLamina
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ControlSchemeComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/camera/controlscheme/Scheme.h"
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struct
ControlSchemeComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<1, 1, ::ControlScheme::Scheme> mControlScheme;
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::ll::TypedStorage<1, 1, bool> mWasSetByServer;
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// NOLINTEND
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};
ControlSchemeComponent
Definition
ControlSchemeComponent.h:8
src
mc
entity
components
ControlSchemeComponent.h
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