LeviLamina
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BedBlockActor Member List

This is the complete list of members for BedBlockActor, including all inherited members.

$_getUpdatePacket(::BlockSource &region) (defined in BedBlockActor)BedBlockActor
$_onUpdatePacket(::CompoundTag const &data, ::BlockSource &region) (defined in BedBlockActor)BedBlockActor
$_playerCanUpdate(::Player const &) const (defined in BlockActor)BlockActor
$clearCache() (defined in BlockActor)BlockActor
$ctor(::BlockActorType type, ::BlockPos const &pos, ::std::string const &) (defined in BlockActor)BlockActor
$dtor() (defined in BlockActor)BlockActor
$eraseLootTable() (defined in BlockActor)BlockActor
$fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActor
$getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
$getContainer() (defined in BlockActor)BlockActor
$getContainer() const (defined in BlockActor)BlockActor
$getCrackEntity(::BlockSource &region, ::BlockPos const &pos) (defined in BedBlockActor)BedBlockActor
$getCustomName() const (defined in BlockActor)BlockActor
$getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) (defined in BlockActor)BlockActor
$getFilteredCustomName(::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &context) (defined in BlockActor)BlockActor
$getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
$getName() const (defined in BedBlockActor)BedBlockActor
$getOwningPiston(::BlockSource &) (defined in BlockActor)BlockActor
$getOwningPiston(::BlockSource &) const (defined in BlockActor)BlockActor
$getRepairCost() const (defined in BlockActor)BlockActor
$getShadowRadius(::BlockSource &) const (defined in BlockActor)BlockActor
$getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$hasAlphaLayer() const (defined in BlockActor)BlockActor
$isCustomNameSaved() (defined in BlockActor)BlockActor
$isMovable(::BlockSource &) (defined in BlockActor)BlockActor
$isPreserved(::BlockSource &) const (defined in BlockActor)BlockActor
$load(::ILevel &level, ::CompoundTag const &base, ::DataLoadHelper &dataLoadHelper) (defined in BedBlockActor)BedBlockActor
$loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor)BlockActor
$onChanged(::BlockSource &region) (defined in BedBlockActor)BedBlockActor
$onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onCustomTagLoadDone(::BlockSource &) (defined in BlockActor)BlockActor
$onMove() (defined in BlockActor)BlockActor
$onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActor
$onPlace(::BlockSource &region) (defined in BedBlockActor)BedBlockActor
$onRemoved(::BlockSource &) (defined in BlockActor)BlockActor
$onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActor
$save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BedBlockActor)BedBlockActor
$saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor)BlockActor
$saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BedBlockActor)BedBlockActor
$setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor)BlockActor
$setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActor
$tick(::BlockSource &region) (defined in BedBlockActor)BedBlockActor
$triggerEvent(int, int) (defined in BlockActor)BlockActor
$vftable() (defined in BedBlockActor)BedBlockActorstatic
_createIdClassMap() (defined in BlockActor)BlockActorstatic
_getUpdatePacket(::BlockSource &region) (defined in BedBlockActor)BedBlockActor
_onUpdatePacket(::CompoundTag const &data, ::BlockSource &region) (defined in BedBlockActor)BedBlockActorvirtual
_playerCanUpdate(::Player const &) const (defined in BlockActor)BlockActorvirtual
BlockActor(::BlockActorType type, ::BlockPos const &pos, ::std::string const &) (defined in BlockActor)BlockActor
clearCache() (defined in BlockActor)BlockActorvirtual
create(class CompoundTag const &nbt) (defined in BlockActor)BlockActorstatic
create(class CompoundTag const &nbt, class BlockPos const &pos) (defined in BlockActor)BlockActorstatic
eraseLootTable() (defined in BlockActor)BlockActorvirtual
fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
getContainer() (defined in BlockActor)BlockActor
getContainer() const (defined in BlockActor)BlockActor
getCrackEntity(::BlockSource &region, ::BlockPos const &pos) (defined in BedBlockActor)BedBlockActor
getCustomName() const (defined in BlockActor)BlockActor
getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) (defined in BlockActor)BlockActorvirtual
getFilteredCustomName(::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &context) (defined in BlockActor)BlockActor
getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
getName() const (defined in BedBlockActor)BedBlockActor
getOwningPiston(::BlockSource &) (defined in BlockActor)BlockActor
getOwningPiston(::BlockSource &) const (defined in BlockActor)BlockActor
getRepairCost() const (defined in BlockActor)BlockActorvirtual
getShadowRadius(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
hasAlphaLayer() const (defined in BlockActor)BlockActorvirtual
isCustomNameSaved() (defined in BlockActor)BlockActorvirtual
isMovable(::BlockSource &) (defined in BlockActor)BlockActorvirtual
isPreserved(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
load(::ILevel &level, ::CompoundTag const &base, ::DataLoadHelper &dataLoadHelper) (defined in BedBlockActor)BedBlockActorvirtual
loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor)BlockActorvirtual
loadStatic(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BlockActor)BlockActorstatic
MapIdType typedef (defined in BlockActor)BlockActor
MapTypeId typedef (defined in BlockActor)BlockActor
mBB (defined in BlockActor)BlockActor
mBedBlock (defined in BedBlockActor)BedBlockActor
mBlock (defined in BlockActor)BlockActor
mCanRenderCustomName (defined in BlockActor)BlockActor
mChanged (defined in BlockActor)BlockActor
mClassIdMap() (defined in BlockActor)BlockActorstatic
mClientSideOnly (defined in BlockActor)BlockActor
mCustomName (defined in BlockActor)BlockActor
mDestroyDirection (defined in BlockActor)BlockActor
mDestroyProgress (defined in BlockActor)BlockActor
mDestroyTimer (defined in BlockActor)BlockActor
mDirty (defined in BedBlockActor)BedBlockActor
mDyeColor (defined in BedBlockActor)BedBlockActor
mFilteredCustomName (defined in BlockActor)BlockActor
mIdClassMap() (defined in BlockActor)BlockActorstatic
mIsMovable (defined in BlockActor)BlockActor
mPetSleepingOnBed (defined in BedBlockActor)BedBlockActor
mPosition (defined in BlockActor)BlockActor
mRendererId (defined in BlockActor)BlockActor
mRepairCost (defined in BlockActor)BlockActor
mSaveCustomName (defined in BlockActor)BlockActor
mTerrainInterlockData (defined in BlockActor)BlockActor
mTickCount (defined in BlockActor)BlockActor
mType (defined in BlockActor)BlockActor
onChanged(::BlockSource &region) (defined in BedBlockActor)BedBlockActorvirtual
onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onCustomTagLoadDone(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onMove() (defined in BlockActor)BlockActorvirtual
onNeighborChanged(::BlockSource &, ::BlockPos const &) (defined in BlockActor)BlockActorvirtual
onPlace(::BlockSource &region) (defined in BedBlockActor)BedBlockActorvirtual
onRemoved(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActorvirtual
onUpdatePacket(::CompoundTag const &data, ::BlockSource &region, ::Player const *fromPlayer) (defined in BlockActor)BlockActor
refresh(optional_ref< class BlockSource > blockSource=std::nullopt) (defined in BlockActor)BlockActor
save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BedBlockActor)BedBlockActorvirtual
saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor)BlockActorvirtual
saveItemInstanceData(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in BedBlockActor)BedBlockActorvirtual
setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor)BlockActorvirtual
setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActorvirtual
signShadowRadius (defined in BlockActor)BlockActor
stopSleepingOn(::BlockSource &region, bool forcefulAwake) (defined in BedBlockActor)BedBlockActor
tick(::BlockSource &region) (defined in BedBlockActor)BedBlockActorvirtual
triggerEvent(int, int) (defined in BlockActor)BlockActorvirtual
~BedBlockActor()=default (defined in BedBlockActor)BedBlockActorvirtual
~BlockActor() (defined in BlockActor)BlockActorvirtual