LeviLamina
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OnHitActor.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/utility/pub_sub/Publisher.h"
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#include "mc/world/item/components/ItemComponent.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
HashedString
;
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class
ItemStack
;
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class
Mob
;
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namespace
Bedrock::PubSub::ThreadModel {
struct
MultiThreaded; }
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// clang-format on
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namespace
PublisherItemComponent {
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class
OnHitActor
:
public
::ItemComponent
,
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public
::Bedrock::PubSub::
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Publisher<void(::ItemStack&, ::Actor&, ::Mob&), ::Bedrock::PubSub::ThreadModel::MultiThreaded> {
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~OnHitActor
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::HashedString
const
& getIdentifier();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftableForDispatchingPublisherBase();
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MCAPI
static
void
** $vftableForConnector();
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
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}
// namespace PublisherItemComponent
Actor
Definition
Actor.h:104
HashedString
Definition
HashedString.h:5
ItemComponent
Definition
ItemComponent.h:16
ItemStack
Definition
ItemStack.h:25
Mob
Definition
Mob.h:47
PublisherItemComponent::OnHitActor
Definition
OnHitActor.h:22
src
mc
world
item
components
publisher_item_component
OnHitActor.h
Generated on Sat Apr 26 2025 05:56:13 for LeviLamina by
1.12.0