LeviLamina
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PumpkinBlockItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/deps/shared_types/legacy/actor/ActorLocation.h"
8#include "mc/world/item/BlockItem.h"
9
10class PumpkinBlockItem : public ::BlockItem {
11public:
12 // virtual functions
13 // NOLINTBEGIN
14 virtual int getEnchantSlot() const /*override*/;
15
16 virtual ::SharedTypes::Legacy::ActorLocation getEquipLocation() const /*override*/;
17
18 virtual ::SharedTypes::Legacy::LevelSoundEvent getEquipSound() const /*override*/;
19 // NOLINTEND
20
21public:
22 // virtual function thunks
23 // NOLINTBEGIN
24 MCAPI int $getEnchantSlot() const;
25
26 MCFOLD ::SharedTypes::Legacy::ActorLocation $getEquipLocation() const;
27
28 MCFOLD ::SharedTypes::Legacy::LevelSoundEvent $getEquipSound() const;
29
30
31 // NOLINTEND
32
33public:
34 // vftables
35 // NOLINTBEGIN
36 MCAPI static void** $vftable();
37 // NOLINTEND
38};
Definition PumpkinBlockItem.h:10