LeviLamina
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PumpkinBlockItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/deps/shared_types/legacy/actor/ActorLocation.h"
8#include "mc/world/item/BlockItem.h"
9
11public:
12 // virtual functions
13 // NOLINTBEGIN
14 // vIndex: 54
15 virtual int getEnchantSlot() const /*override*/;
16
17 // vIndex: 101
18 virtual ::SharedTypes::Legacy::ActorLocation getEquipLocation() const /*override*/;
19
20 // vIndex: 102
21 virtual ::SharedTypes::Legacy::LevelSoundEvent getEquipSound() const /*override*/;
22
23 // vIndex: 0
24 virtual ~PumpkinBlockItem() /*override*/ = default;
25 // NOLINTEND
26
27public:
28 // destructor thunk
29 // NOLINTBEGIN
30
31 // NOLINTEND
32
33public:
34 // virtual function thunks
35 // NOLINTBEGIN
36 MCAPI int $getEnchantSlot() const;
37
38 MCFOLD ::SharedTypes::Legacy::ActorLocation $getEquipLocation() const;
39
40 MCFOLD ::SharedTypes::Legacy::LevelSoundEvent $getEquipSound() const;
41 // NOLINTEND
42
43public:
44 // vftables
45 // NOLINTBEGIN
46 MCAPI static void** $vftable();
47 // NOLINTEND
48};
Definition BlockItem.h:23
Definition PumpkinBlockItem.h:10